|House of Bloo's|
| Episode name pun on: Restarauant/nightclub chain|
The House of Blues
|Airdate:||August 13, 2004|
|Story:|| Craig McCracken|
SPOILER: Plot details follow.
Eight-year-old boy, Mac and his imaginary friend Blooregard Q. Kazoo (or "Bloo" for short) often get into fights with his 13-year-old brother Terrence. When Mac's mother tires of this behavior, she tells him that he has outgrown his age to have an imaginary friend and must get rid of him. Crushed by overhearing their argument, except for Terrence, who is rather pleased, Bloo later comes across a TV commercial for "Foster's Home for Imaginary Friends"--"where good ideas are not forgotten," according to the motto.
The next day, Mac and Bloo stop in at the sprawling mansion and are met by Mr. Herriman, the strict business manager. After Bloo explains the situation in comically exaggerated detail, they are given a tour of the house. Frankie, the caregiver, is about to show Mac and Bloo around; however, she is soon called away by the ill-tempered, high-maintenance resident Duchess. Basketball-loving Wilt takes over the tour and introduces Mac and Bloo to the wide variety of imaginary friends that live in the house. Along the way, they meet Coco, who lays plastic eggs when she gets excited and only says "Coco" when she speaks, and the fearsome-looking but soft-hearted Eduardo. Mac and Bloo both think Foster's will be a good place for Bloo to live. However, Frankie tells them that if he stays there, he will be eligible for adoption whenever Mac is not around. Mac promises to stop by after school and departs, taking Coco's eggs with him and leaving Bloo alone with his new housemates and showing him that he will be sleeping in their bedroom, when Wilt sees Bloo about sleep on the floor, he lets Bloo take his bunk and he sleeps on the floor and they all fall asleep for the night.The next day, a wealthy rich couple stops by Foster's to find a friend for their spoiled daughter. They only want the best for her, and Frankie sees a perfect chance to get Duchess out of the house for good. The married couple agrees. Just as Mr. Herriman is getting ready to do the paperwork for the adoption, though, their daughter catches sight of Bloo and starts chasing him. Eduardo, Wilt and Coco race all over the house to keep Bloo out of reach, but the married couple's daughter finally snatches him up and shows him to her mother and father. They agree, but only Mac's last-minute arrival saves him. The millionaires leave empty-handed, while Duchess becomes even angrier at not being able to leave Foster's (which she refers to as a dump) due to Bloo's interference. Frankie is amazed that Mac refuses to abandon Bloo. But Mr. Herriman assumes that Mac will do so in time, only to have Frankie remind him that his creator never abandoned him either
Terrence, meanwhile, has been watching from behind the bushes across the street and realizes that Mac has not gotten rid of Bloo. He and Duchess join forces to do away with their common enemy. As Mac is on his way to Foster's the next day, Terrence keeps him from reaching Foster's, carries him back home, and locks him in the bedroom closet. Terrence then pays a visit of his own, dressed to make a good impression. Duchess creates a diversion by provoking one of the Extremeasauruses (dangerous monster friends created by teenagers), leaving Bloo alone with Terrence.
Mac finds Coco's eggs in the closet and gets from them the tools needed to make his escape. He is too late to stop the adoption from going through, but he and the others soon realize that Terrence and Duchess are working together. That night, Terrence takes Bloo to a junkyard and meets Duchess, who plans to feed Bloo to an Extremeasaurus she freed earlier. They are foiled by the arrival of Mac and company, who manage to save Bloo and trick the monster into turning on its masters.
Once everyone is back at Foster's, Wilt, Eduardo, Coco and Frankie lock Terrence in the unicorn stables, where he finds himself at the mercy of the unicorns whom he had taunted during the junkyard fight. As for Duchess, her punishment is to be forced to stay at Foster's because she hates living there so much. Mac and Bloo are then surprised by the arrival of Madame Foster herself. She announces that Bloo can live there permanently and never be put up for adoption, as long as Mac visits him every day.
Spoilers end here.
- There are several references to Craig McCracken's earlier hit, The Powerpuff Girls, in this movie.
- Frankie has pictures of the girls on her shirt.
- Mojo Jojo appears as an "unimaginative friend;" the kid who created him just copied what they saw on TV.
- In the credits for part one, Bloo is changing the channel and starts watching the show.
- In the credits for part two, Mojo Jojo appeared during the run scene, replacing Jackie Khones.
- Mac has an Eduardo stuffed animal on the dresser in his room.
- A Game Boy Advance can be seen in Mac's room when Bloo is switching the channels on TV in Mac's bed.
- In the original airing of the episode on August 13, 2004, it originally included a season one preview clip.
- When the Extremeasaur loses its arms and starts chasing Bloo through a maze, it looks something like Pac-Man. (The credits for part three also contain this scene.)
- When this episode appeared on digital cable via on-demand services, the PlayStation Network, the Season 1 DVD set, the Cartoon Network video website, and Hulu Plus, it was divided into three parts.
- Goof: During the junkyard chase, as Mac tricks Terrence, he tells Bloo to go left and Mac says he'll go right, but they do the opposite.
- The Extremeasaur's head looks similar to the Pokémon, Trapinch. It also resembles the Chain Chomp from the Super Mario series.
- This episode (as well as the series) premiered on the exact same date Yu-Gi-Oh! The Movie premiered in theatres in the US.
- The opening of this show might have been a reference to the opening of Fantasia 2000.
- There are 2 games playable on CartoonNetwork.com that are based on this movie, which are "A Friend in Need", and "Teamwork"
- In one instance, Bloo says that Wilt should play basketball because of his height. During the chase when Eduardo, Wilt and Coco are trying to keep Bloo out of reach from the little girl, during a chase scene, probably to Bloo's dismay, Wilt turns Bloo into a ball and then handles/dribbles him down the hallways like a basketball ironically after Bloo mentions that Wilt should play basketball probably never expecting that he'd be used as the ball.
- Mac and Bloo are the first two characters to speak in this movie, making them the first two characters to speak in the whole series. They are also the first characters to appear and begin the show.
- The unicorns at the near end of part 3 look like the MLP:FIM ponies but as unicorns.
APM Music Identification
- "House of Bloo's" Theme - Title Card
- Terrence Chase Scene Composed By James L Venabe - Terrence chases Mac and Bloo
- Cops Gets Eaten - BLOO YELLS THEN MONSTER YELLS